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 Nerrone's Rangers -OOC and Planning- [Thread 1]

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Delta
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PostSubject: Re: Nerrone's Rangers -OOC and Planning- [Thread 1]   Tue May 15, 2012 9:33 am

Lazernugget wrote:
Currently writing a post, sorry it's been long. I'm making it a fairly long post.

Perhaps the compulsion to make a long post is why you so often make these OOC posts then don't deliver on them? Wondering

I'd just like to get out there to everyone that you shouldn't feel obliged to write jumbo-sized posts every time you set foot in the IC: a single line of speech will do if you can't think of anything — a thought on the situation at hand or a response to an observation, anything — the main point being that at least it maintains that your character is involved in the situation, rather than gradually slipping towards what I like to call the Small Font List of Shame.

I look upon those diminished names on the OP and somewhere, nestled amidst the labyrinthine folds of my mind, I hear this.

Dona eis requiem.

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PostSubject: Re: Nerrone's Rangers -OOC and Planning- [Thread 1]   Tue May 15, 2012 9:59 am

Dark_potato57 wrote:
Princess, I'm considering making my next post a scenario where Flank blurts out "WHERE DID YOU COME FROM?!"

Seriously, were Chalen and Bainca there the whole time? No they weren't, they were hanging out with Del's characters. The Lacuna was locked up tight, so they couldn't have gotten in.

This is why I hardly get noticed half the time. :P I'll just make changes again to my old post (like I sometimes do) and see where I'm at with a new one. That sound fair?
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PostSubject: Re: Nerrone's Rangers -OOC and Planning- [Thread 1]   Tue May 15, 2012 10:00 am

Pretty much.
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PostSubject: Re: Nerrone's Rangers -OOC and Planning- [Thread 1]   Tue May 15, 2012 7:13 pm

DRaGO wrote:
That's one heck of a good creation, and I think it might be interesting to see it fit into the RP, but you'd have to wait for the perfect moment to do this, as well as some fairly perfect conditions.

Or Delta could just write an explosion into his next post and have it be right near your character. XD Either way, I think it's cool.

I swear if Del does decide to write a random explosion for the fun of it and not at the right moment, he'll be expecting little Irish *men* in his closet. XD Glad you like my idea and my other character will be staying as she is. ^^'

Edit: Old post is fixed upon Potato's request. happy.
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PostSubject: Re: Nerrone's Rangers -OOC and Planning- [Thread 1]   Wed May 16, 2012 11:08 pm

I just realized I have no idea what Quark's been doing or where everyone is. I have to read like 6 or more pages...
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PostSubject: Re: Nerrone's Rangers -OOC and Planning- [Thread 1]   Wed May 16, 2012 11:13 pm

Lazernugget wrote:
I just realized I have no idea what Quark's been doing or where everyone is. I have to read like 6 or more pages...

Then do it. wink
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PostSubject: Re: Nerrone's Rangers -OOC and Planning- [Thread 1]   Thu May 17, 2012 4:03 pm

Heya Mitchz, you've been pretty quiet lately. razz

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PostSubject: Re: Nerrone's Rangers -OOC and Planning- [Thread 1]   Thu May 17, 2012 6:17 pm

Delta wrote:
Heya Mitchz, you've been pretty quiet lately. razz

Well, there's not really much Bor can do aside from swearing or firing his guns.

You may have noticed that Bor is somewhat underarmed, at least in comparison to Flank or Grey (to name a few). I'm keeping up with the IC, and I'll post the moment I find a good spot for Bor to jump in.
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PostSubject: Re: Nerrone's Rangers -OOC and Planning- [Thread 1]   Thu May 17, 2012 7:44 pm

Everyone is underarmed compared to Flank. Don't beat yourself up razz
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PostSubject: Re: Nerrone's Rangers -OOC and Planning- [Thread 1]   Fri May 18, 2012 6:14 am

Dark_potato57 wrote:
Everyone is underarmed compared to Flank. Don't beat yourself up razz

How can I beat myself up if I'm underarmed? wink

On another note, I'm going away for the weekend, so I won't be able to post till Sunday afternoon at the earliest.
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PostSubject: Re: Nerrone's Rangers -OOC and Planning- [Thread 1]   Tue May 22, 2012 1:34 am

I'm going to try to get this thing rolling. Maybe we can get to the point about the elevators and what's in the shaft.
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PostSubject: Re: Nerrone's Rangers -OOC and Planning- [Thread 1]   Tue May 22, 2012 2:50 am

Was waiting on Drago, actually.

This is the problem with RP's, they can come to a complete halt very often because someone is unable to post.

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PostSubject: Re: Nerrone's Rangers -OOC and Planning- [Thread 1]   Tue May 22, 2012 4:43 am

I guess I should start picking up on the hints. Or just post more often.

I feel like an apology for being too lazy to post at this point would be very monotonous and somewhat pointless, so I shall not offer one. Just let me know if I'm being remiss in my posting duties, and I'll do my best to write something up.
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PostSubject: Re: Nerrone's Rangers -OOC and Planning- [Thread 1]   Fri May 25, 2012 1:06 am

Haven't posted in a bit, need something to get me back started. Anything Quark or 'Cuna need to do at the moment?
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PostSubject: Re: Nerrone's Rangers -OOC and Planning- [Thread 1]   Fri May 25, 2012 1:13 am

I think we're starting to move off. Is 'Cuna still on the ship?
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PostSubject: Re: Nerrone's Rangers -OOC and Planning- [Thread 1]   Fri May 25, 2012 1:55 am

Lazernugget wrote:
Anything Quark or 'Cuna need to do at the moment?

Bor just asked both of them a question. razz
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PostSubject: Re: Nerrone's Rangers -OOC and Planning- [Thread 1]   Fri May 25, 2012 2:00 am

When Dagon, Grey and Flank returned to the first floor (where everyone else is), I left my wording open as regards whether or not Cuna went with them.

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PostSubject: Re: Nerrone's Rangers -OOC and Planning- [Thread 1]   Fri May 25, 2012 7:08 am

Made a short post.

Potato: Yes

Bor: Replied

Delta: Er, OK?
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PostSubject: Re: Nerrone's Rangers -OOC and Planning- [Thread 1]   Fri May 25, 2012 5:29 pm

(Sorry for the double post)

The reason my post included 'Cuna asking Kwa about leaving is only because of what Potato said:

"I think we're starting to move off"

I ended up thinking that meant people were coming back to the ship. Sorry for that, I'll put Quark back into action soon.
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PostSubject: Re: Nerrone's Rangers -OOC and Planning- [Thread 1]   Mon May 28, 2012 1:39 am

Before I make my next post, are people other than Delta allowed to create a combat scenario? I don't want to break any rules by Having Grey, Flank, and Rhak get ambushed by any defenses on the second floor.


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PostSubject: Re: Nerrone's Rangers -OOC and Planning- [Thread 1]   Mon May 28, 2012 1:50 am

It's unusual for this RP so far, but go right ahead. Happy. Just tell me if you want me to pitch in on controlling any NPC's.

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PostSubject: Re: Nerrone's Rangers -OOC and Planning- [Thread 1]   Mon May 28, 2012 2:10 am

Awesome, could you possibly take control of the guy who's hanging out at the top of the tower? considering he would probably be the one to switch on any automated defenses against the Rangers.

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PostSubject: Re: Nerrone's Rangers -OOC and Planning- [Thread 1]   Mon May 28, 2012 3:49 pm

So, about how big are these security mechs meant to be? Happy.

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PostSubject: Re: Nerrone's Rangers -OOC and Planning- [Thread 1]   Mon May 28, 2012 4:02 pm

Probably should have talked about that up front.

They're about 5 feet tall, and are 3 feet wide. Imagine metal boxes with arms and treads.

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PostSubject: Re: Nerrone's Rangers -OOC and Planning- [Thread 1]   Mon May 28, 2012 4:07 pm

Time to post.
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