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 Glass, Kitty, Gelo, and Drew

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Pintoz
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PostSubject: Re: Glass, Kitty, Gelo, and Drew   Wed Jan 12, 2011 7:20 pm

Doctor Drew wrote:
Work. Must Work.. New Comp = awesome Me Join =

You have to beg first. :3 when do I get started?

Only of course. If I have the job of editing the planet an surroundings a bit.
Daargh...

...

Fine. But if you fail i will edit it SOO much.

Your in. So, Changing title.

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PostSubject: Re: Glass, Kitty, Gelo, and Drew   Thu Jan 13, 2011 3:08 am

Glasssssssssssssssssssssssssssssssssssssssssssssssss,

Alright then.

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PostSubject: Re: Glass, Kitty, Gelo, and Drew   Thu Jan 13, 2011 5:14 am

I got to say, I'm loving the new name, Drew. Anyway, what have you got planned next for this group, Glass?
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PostSubject: Re: Glass, Kitty, Gelo, and Drew   Thu Jan 13, 2011 6:47 pm

I'm really busy right now so sorry for being inactive here but, i'll just give straight out orders now so i don't have to bother.

Drew, i want to you to edit the scenery of the planet that Gelo made. Make it good, and you could maybe edit the cylinder a bit to make it a bit more awesome. Tell me when you're done. Also, could you make the buildings?

Gelo, it would be great if you could make a detailed script of the story so i can decide where to put places and such. Of course, please come with suggestions.

Kitty, as i said, make doctors and creatures and such. Some props could also be good.

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PostSubject: Re: Glass, Kitty, Gelo, and Drew   Thu Jan 13, 2011 10:06 pm

It will be done ASAP. When's the due date?

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PostSubject: Re: Glass, Kitty, Gelo, and Drew   Fri Jan 14, 2011 1:07 pm

Since You Said ASAP i assume You Will do it Quick. :Wink:

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PostSubject: Re: Glass, Kitty, Gelo, and Drew   Fri Jan 14, 2011 3:16 pm

I mean as soon as my internet on my new computer gets fixed. Very very particular problems with it.

May take some time.

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PostSubject: Re: Glass, Kitty, Gelo, and Drew   Fri Jan 14, 2011 7:09 pm

Drew wrote:
I mean as soon as my internet on my new computer gets fixed. Very very particular problems with it.

May take some time.
Well then, take your time.

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PostSubject: Re: Glass, Kitty, Gelo, and Drew   Sun Jan 16, 2011 12:52 am

All right, Glass, here's what I've got:

Quote :
Script
Adventure details: Your captain’s home world detects secret operations on the surface of a T-0 planet, belonging to an enemy empire. You are sent down as a spy. Your mission: to find out what is going on down there and report it to HQ, and to eliminate the threat if one is present.

Act 1: You beam down and jump into a giant crater where the enemy operation is taking place, being sure to avoid detection. There is a shield in place, so you find some fake ID and bypass security, thus opening the gate.
Goals: 1. Examine Security Terminal – 2. Bring Fake ID to Security Terminal (hidden)

Act 2: Inside the enemy outpost, you now sneak through the facility without alarming any of the guards. Eventually, you find a terminal near the center of the facility, connected to a giant metal cylinder. After reading information on the terminal, you discover that the enemy is growing a creature inside that tower and planning to use it as a bio weapon.
Goals: 1. Examine Terminal – 2. Block Captain from Guard (hidden)

Act 3: You find a communication terminal to contact HQ, telling them about your discovery. They order you to go back to the previous terminal, release the creature, and flee, leaving the creature to destroy the outpost.
Goals: 1. Examine Communication Terminal – 2. Block Captain from Guard (hidden)

Act 4: Following orders, you go back over to the terminal in front of the stasis chamber and open up the tank, releasing the creature.
Goals: 1. Examine Terminal – 2. Block Captain from Guard (hidden)

Act 5: The creature comes out of the tank as expected, and all of the scientists and guards flee the facility. You are left to get out of there yourself, so you head for the exit without allowing the creature to hurt you.
Goals: 1. Move to Facility Entrance

Act 6: You reach the entrance, but a malfunction causes the gate to come back on. You are left with no choice but to disobey orders and defeat the creature.
Goals: 1. Kill Creature

Act 7: After the creature dies, your minimap detects a beacon coming from the terminal in front of where the stasis chamber used to be.
Goals: 1. Examine Terminal

Act 8: Upon examining the terminal, a self-destruct sequence initiates and you must evacuate the facility before it blows up on you. Once you get back to your ship, the adventure ends and you win.
Goals: 1. Move to Ship
I hope you like it. Of course, we're probably going to have to edit it somewhere along the line. Here are a few tips I have for the making of the actual adventure:

1. I think that the base is going to have to be completely covered with invisible gates, so that the captains can't bypass the security terminal at the beginning.

2. There should be a jump pad on the edge of the inside of the crater, so that captains can jump out when they're evacuating in act 8.

That's all I've got for now. Shall I make some filler props?
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PostSubject: Re: Glass, Kitty, Gelo, and Drew   Sun Jan 16, 2011 10:32 am

My new comp is up and running. Time to kill this thing. Trollface

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PostSubject: Re: Glass, Kitty, Gelo, and Drew   Sun Jan 16, 2011 10:48 am

Great script, Gelo. As you said, we will probably have to edit things along the way. Anyway, about those invisible gates... I agree. But, we should disguise them with props as big walls.

And the jump pad thingy, well, of course we can do that. happy.

And it's good that your back, Drew. Now get back to work...

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PostSubject: Re: Glass, Kitty, Gelo, and Drew   Sun Jan 16, 2011 10:53 am

So you want me to change it up and make it pretty?

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PostSubject: Re: Glass, Kitty, Gelo, and Drew   Sun Jan 16, 2011 10:56 am

Drew wrote:
So you want me to change it up and make it pretty?
Oui.

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PostSubject: Re: Glass, Kitty, Gelo, and Drew   Sun Jan 16, 2011 12:24 pm

K

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PostSubject: Re: Glass, Kitty, Gelo, and Drew   Sun Jan 16, 2011 2:10 pm

WOW kay.... I made the Fu***** planet and it was great and Spore stooped working when I clicked save. It was so cool.... not going to be able to recreate that/.;...

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PostSubject: Re: Glass, Kitty, Gelo, and Drew   Sun Jan 16, 2011 2:45 pm

Drew wrote:
WOW kay.... I made the Fu***** planet and it was great and Spore stooped working when I clicked save. It was so cool.... not going to be able to recreate that/.;...
I know how it feels. Take your time to get cool and then re-create it.

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PostSubject: Re: Glass, Kitty, Gelo, and Drew   Sun Jan 16, 2011 3:02 pm

I'll try glass. But I was also ready to get your approval on the style... oh mai god...it was so dam beautiful...

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PostSubject: Re: Glass, Kitty, Gelo, and Drew   Sun Jan 16, 2011 5:57 pm

Drew wrote:
I'll try glass. But I was also ready to get your approval on the style... oh mai god...it was so dam beautiful...
Make it better than the one that you lost. Believe me, when I lose a piece of my adventure due to technical errors, take some time to cool off, then start again, it turns out better than last time.
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PostSubject: Re: Glass, Kitty, Gelo, and Drew   Tue Jan 18, 2011 6:37 pm

I might start working on it in a little bit. May I have permission to add static objects? Thats what I did before my game crashed and it was great.

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PostSubject: Re: Glass, Kitty, Gelo, and Drew   Tue Jan 18, 2011 6:37 pm

Drew980 wrote:
I might start working on it in a little bit. May I have permission to add static objects? Thats what I did before my game crashed and it was great.
What kind of static objects, may I ask?
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PostSubject: Re: Glass, Kitty, Gelo, and Drew   Tue Jan 18, 2011 6:38 pm

Tree's, rocks, Stuff like that. It looked so nice..

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PostSubject: Re: Glass, Kitty, Gelo, and Drew   Tue Jan 18, 2011 6:42 pm

Well, try not to add too much foliage. The planet is supposed to look like a barren T0 planet. At least make sure the plants look alien.
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PostSubject: Re: Glass, Kitty, Gelo, and Drew   Tue Jan 18, 2011 6:45 pm

Oh, I thought the planet was supposed to be winter themed. I never saw that it had to be T0 in the main contest thread..

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PostSubject: Re: Glass, Kitty, Gelo, and Drew   Tue Jan 18, 2011 10:15 pm

Actually, winter themed would be awesome. I would have made it that way in the first place if I knew. Oops. I say, go for it. T0 sucks anyway.
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PostSubject: Re: Glass, Kitty, Gelo, and Drew   Tue Jan 18, 2011 10:17 pm

Lul, I will get on it. Mabeh not today. I have been doing a lot of work fourm side today.

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