| Let's "build" an expansion pack! | |
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+7Excalibur42 Dark_Plague Dark_Heroics Pintoz krechur Gelatino95 camelfox 11 posters |
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camelfox Bronze Spice
Posts : 1915 Upvotes: : 4 Join date : 2010-06-11 Age : 28 Location : here you idiot.
| Subject: Let's "build" an expansion pack! Wed Jun 30, 2010 12:21 am | |
| let's create the expantiobn pack of our dreams for spore.
i'll begin, and other people can add ideas.
first: an aquatic stage that can be merged with the creature stage, and amphibious creatures that can go in and out of water. | |
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Gelatino95 Silver Spice
Posts : 3501 Upvotes: : 9 Join date : 2010-06-27 Age : 28 Location : Dinosaur Planet
| Subject: Re: Let's "build" an expansion pack! Wed Jun 30, 2010 1:44 am | |
| I'm not sure if anyone has thought of this before, but there can be a rural stage in between tribal and civilization where your race will own farms, live in small villages, wage wars, and slowly build their civilization to the next stage. Much like Sim City games, you can assign land to different uses such as agriculture and residence. | |
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camelfox Bronze Spice
Posts : 1915 Upvotes: : 4 Join date : 2010-06-11 Age : 28 Location : here you idiot.
| Subject: Re: Let's "build" an expansion pack! Wed Jun 30, 2010 2:06 am | |
| very smart! i lake that idea! and you can barter.... and expand your colony. and there should be boats. and animals you can ride. | |
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Guest Guest
| Subject: Re: Let's "build" an expansion pack! Wed Jun 30, 2010 3:00 am | |
| great ideas guys! i reakon that you should be able to make more choices then ever before! there should be a lot more stuff to do in each stage and you don't have to advance. also in creature stage you could get killed by a tribe, attacked by a miltary truck and even be takken by a star ship and put on a brand you planet! |
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camelfox Bronze Spice
Posts : 1915 Upvotes: : 4 Join date : 2010-06-11 Age : 28 Location : here you idiot.
| Subject: Re: Let's "build" an expansion pack! Wed Jun 30, 2010 3:59 am | |
| i had get hit by a car once in creature stage... glitch i think. | |
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Guest Guest
| Subject: Re: Let's "build" an expansion pack! Wed Jun 30, 2010 4:03 am | |
| how on earth did you get hit by a car?????????????????????????????????? |
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krechur Pink Spice
Posts : 192 Upvotes: : 0 Join date : 2010-06-14 Location : United States
| Subject: Re: Let's "build" an expansion pack! Wed Jun 30, 2010 4:19 am | |
| these all sound great to me...how about a flora/plant editor to place orginal polants on our planets and adventures | |
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Guest Guest
| Subject: Re: Let's "build" an expansion pack! Wed Jun 30, 2010 4:21 am | |
| i would like that! they already have one but its glitchy and messed up! so a new fixed one would be cool! |
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krechur Pink Spice
Posts : 192 Upvotes: : 0 Join date : 2010-06-14 Location : United States
| Subject: Re: Let's "build" an expansion pack! Wed Jun 30, 2010 4:22 am | |
| Yes I don't need any more glitches | |
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Pintoz Moderator
Posts : 2485 Upvotes: : 4 Join date : 2010-06-19 Age : 27 Location : Everywhere, nowhere.
| Subject: Re: Let's "build" an expansion pack! Wed Jun 30, 2010 10:27 am | |
| Well, They are trying to fix the glitch issue... | |
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camelfox Bronze Spice
Posts : 1915 Upvotes: : 4 Join date : 2010-06-11 Age : 28 Location : here you idiot.
| Subject: Re: Let's "build" an expansion pack! Wed Jun 30, 2010 3:01 pm | |
| gamer- [how on earth did you get hit by a car]
it's not on earth buddy.
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krechur Pink Spice
Posts : 192 Upvotes: : 0 Join date : 2010-06-14 Location : United States
| Subject: Re: Let's "build" an expansion pack! Wed Jun 30, 2010 6:12 pm | |
| ok new idea...specific coloring...you could potentially have thousands of combinations by coloring the different parts in specific ways.
Example say you have the heycorn which has 3 different sections that can be colored...you could take and color each one of those sections differently then the entire rest of the creation | |
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Gelatino95 Silver Spice
Posts : 3501 Upvotes: : 9 Join date : 2010-06-27 Age : 28 Location : Dinosaur Planet
| Subject: Re: Let's "build" an expansion pack! Wed Jun 30, 2010 10:07 pm | |
| It doesn't make sense that elements from tribal and civ stages should be in creature stage, because your species has to be the most advanced by the end of tribal stage. In the game, your species or group is always the first to set up a tribe or city. | |
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Dark_Heroics Bronze Spice
Posts : 1337 Upvotes: : 0 Join date : 2010-06-20 Age : 29 Location : Canada, land of hockey, syrup and cold!
| Subject: Re: Let's "build" an expansion pack! Mon Sep 20, 2010 1:33 am | |
| sorry to post on a dead thread, but I just had a great idea for an expansion pack! ready?
multiplayer for adventures. creators of the adventure can choose how many players can play the adventure at a time, whether it's co-op, teams or whatever and so on... whadya think? | |
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camelfox Bronze Spice
Posts : 1915 Upvotes: : 4 Join date : 2010-06-11 Age : 28 Location : here you idiot.
| Subject: Re: Let's "build" an expansion pack! Mon Sep 20, 2010 1:39 am | |
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Dark_Plague Bronze Spice
Posts : 1630 Upvotes: : 4 Join date : 2010-08-27 Age : 24 Location : Canada, Somewhere freezing my ass
| Subject: Re: Let's "build" an expansion pack! Mon Sep 20, 2010 1:41 am | |
| I'd like to add to this expansion pack! I don't know why ,but I think Spore should have a chatbox or something to talk with other Spore people and not talking on creations. but you can talk to people if they're on your friends list. | |
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camelfox Bronze Spice
Posts : 1915 Upvotes: : 4 Join date : 2010-06-11 Age : 28 Location : here you idiot.
| Subject: Re: Let's "build" an expansion pack! Mon Sep 20, 2010 1:43 am | |
| we need batter commenting system! not under 30 letters! | |
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Excalibur42 Blue Spice
Posts : 94 Upvotes: : 0 Join date : 2010-09-14 Age : 26 Location : The Collective Conscience of Reality
| Subject: Re: Let's "build" an expansion pack! Mon Sep 20, 2010 2:15 am | |
| - Gelatino95 wrote:
- I'm not sure if anyone has thought of this before, but there can be a rural stage in between tribal and civilization where your race will own farms, live in small villages, wage wars, and slowly build their civilization to the next stage. Much like Sim City games, you can assign land to different uses such as agriculture and residence.
that's feudal age. | |
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Excalibur42 Blue Spice
Posts : 94 Upvotes: : 0 Join date : 2010-09-14 Age : 26 Location : The Collective Conscience of Reality
| Subject: Re: Let's "build" an expansion pack! Mon Sep 20, 2010 2:16 am | |
| - krechur wrote:
- these all sound great to me...how about a flora/plant editor to place orginal polants on our planets and adventures
yes PLEASE! | |
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DarkFish Purple spice
Posts : 913 Upvotes: : 1 Join date : 2010-08-29 Location : SPAAAAAAAAAAAAAAAAAAAACE
| Subject: Re: Let's "build" an expansion pack! Mon Sep 20, 2010 3:01 am | |
| I would like to see my own cells in cell stage, and also have a cell editor that is easier to get to. | |
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ReFrostE Silver Spice
Posts : 3831 Upvotes: : 14 Join date : 2010-08-27 Age : 1015 Location : Fuck if I know
| Subject: Re: Let's "build" an expansion pack! Mon Sep 20, 2010 3:54 am | |
| - Gamer111 wrote:
- i would like that! they already have one but its glitchy and messed up! so a new fixed one would be cool!
I downloaded a mod for the complete flora editor by Davo. | |
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Pintoz Moderator
Posts : 2485 Upvotes: : 4 Join date : 2010-06-19 Age : 27 Location : Everywhere, nowhere.
| Subject: Re: Let's "build" an expansion pack! Mon Sep 20, 2010 5:46 pm | |
| Such great ideas..
I'm just a little sad no one comes up with nothing new.. Including me. | |
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Dark_Heroics Bronze Spice
Posts : 1337 Upvotes: : 0 Join date : 2010-06-20 Age : 29 Location : Canada, land of hockey, syrup and cold!
| Subject: Re: Let's "build" an expansion pack! Tue Sep 21, 2010 1:51 am | |
| - GACModGlass wrote:
- Such great ideas..
I'm just a little sad no one comes up with nothing new.. Including me. WHUT???? hellooo | |
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Pintoz Moderator
Posts : 2485 Upvotes: : 4 Join date : 2010-06-19 Age : 27 Location : Everywhere, nowhere.
| Subject: Re: Let's "build" an expansion pack! Tue Sep 21, 2010 5:43 pm | |
| - Dark_Heroics wrote:
- GACModGlass wrote:
- Such great ideas..
I'm just a little sad no one comes up with nothing new.. Including me. WHUT???? hellooo Well, I mean. I heard comments and other posts on the sporum with the excatly same ideas. | |
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Daxter Blue Spice
Posts : 89 Upvotes: : 0 Join date : 2010-09-19 Age : 26 Location : Everywhere, Nowhere, and absolutly somewhere (possibly about to kill you.
| Subject: Re: Let's "build" an expansion pack! Tue Sep 21, 2010 5:52 pm | |
| - Gelatino95 wrote:
- I'm not sure if anyone has thought of this before, but there can be a rural stage in between tribal and civilization where your race will own farms, live in small villages, wage wars, and slowly build their civilization to the next stage. Much like Sim City games, you can assign land to different uses such as agriculture and residence.
I think that was an idea that Maxis came up with but decided that it wasn't going to go into the final game. Proof- http://spore.wikia.com/wiki/City_stage | |
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