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| | Sentain OOC --ONE CHARACTER SLOT AVAILABLE-- | |
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Author | Message |
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Terwynd Purple spice
Posts : 1096 Upvotes: : 18 Join date : 2010-08-28 Age : 27 Location : In front of a computer desk somewhere.
| Subject: Sentain OOC --ONE CHARACTER SLOT AVAILABLE-- Fri Feb 08, 2013 3:15 am | |
| ------Welcome to Paradisia. - Spoiler:
You were brought here not because you were a pure, all-holy saint of righteousness, or a visionary who cashed in on your inventions, or 'did your god-given duty' . No, you are here because you've tasted battle and ripped the life from your own kind in honest, bloody battle against those stronger than you were and carried the spirit of the fight to your grave. As of now, you are a part of our righteous angelic platoon where you will be led by a Sentain Lieutenant.
You are here because you graduated our finest academies and bested our finest battle wardens, crafted your own weapons and mastered your own fighting style and weapon loadout. Now you're here with us. You are now officially a Saintly Angel. Now that you're a full fledged angel war machine, you will go slaughter some Hellspawn and stain your armor with their acidic blood, rinse it off, repair, heal up and repeat the process.
Now get out there and make Aegius proud. ------MAP - Spoiler:
The Universe of Sentain is seperated equally into 9 domains, all of which perfectly square, with a single portal opening between them to traverse through. Domains 1 4 and 7 are Domains of Heaven, 3 6 and 9 are Hellish domains and, 2 5 and 8 are either neutral or are under heavy military contestment between Angels and Hellspawn. 1|2|3 4|5|6 7|8|9
Green: Heavenly domains Orange: Contested domains Blue: Neutral domains Red: Property of Hell
Important Domains:
------Domain 1 (Paradisia): Nicknamed "Paradise" after its focus on visually looking like what humans would consider heaven to look like, Paradisia is where the essences of dead humans are recruited into the Angelic army as Saintly Angels. Saintlies are educated and trained here as well, but only select high-potentials are sent to Domain 4's grand Academies of Warfare due to general mistrust of these "untrue" angels. --Also, this is where you are at the beginning of the RP--
------Domain 2 (Realm of Mortals): Site of an ongoing recruitment battle between the Angels and Hellspawn. Both sides tend to veer away from direct confrontation near planets with life due to its amazing source of soul essences, which Angels use to make Saintlies and Hellspawn to merge into Demons. Most 'warfare' on these planets are fought with influence and tapping into their subconscious to convince them to join whatever side the host wants them to.
------Domain 4 (Sacreda Senta): This Birthplace of Sentain angels. This is where Heaven has set up its Capital, and where Sentains are vigorously trained, educated and equipped for combat in Domain 5, as well as where the Archangel Triumvirate issues out military and material-management orders.
------Domain 5 (The Eternal Battlefield): This is where most combat between Heaven and Hell take place. What makes this domain very different from the others is the fact that the entire domain is a flat, white plane made out of some sort of indestructible material that even the strongest warriors equipped with the strongest weapons could not even make a mark on the surface. Battles between Angels and Hellspawn can last for millenniums at a time due to there being no "High ground" or even strategically important landmarks.
------Domain 7 (Daltai'aegia): A blacksmith community filled with high ranking Sentains and Saintlies alike, this is the one domain where nothing ever really happens unless new armor quotas are needed. Named after Aegius, the Archangel of the Forge, this is where the highest quality gear possible is made and given to those who deserve it.
------Domain 8: (Akaban Territories and Elturian Battlegrounds): Ongoing, persistent angelic attacks have been focused on this domain for close to 200,000 years now, and with good reason; Akaban Hellspawn are what gives Lucifer's army its sheer strength. A single Akaban, if matured to its fullest and trained properly could easily mow down a small squad of Sentains, which is why everyone strong enough to fight them are sent to Elturia, a branching string of strongholds that were built to contain the Akaban threat.
------Character Sheet Information- Spoiler:
Combat is separated into 3 sectors: Close Quarters, Ranged, and Radiation. -Close Quarters - Spoiler:
Close Quarters is the art of fighting an enemy face to face in honest, bloody, and glorious combat. While many of the Sentains prefer this archetype, seeing a Saintly Paladin has become a rare sight now with the dawn of various technological advances on Earth that stray away from this form of combat. This brute force combined with a heavily-armored cuirass can be allocated to defend important members of the squad by taking all the hits and countering. Motto: I will discard what remains of my humanity on the field to protect my comrades.
-Ranged - Spoiler:
Ranged is the art of fighting an enemy without resorting to brute force, rather, using projectiles and hit-and-run tactics to outwit the enemy. Amid great disapproval by Sentain-kind, the firearm, a human invention, is used by most Saintly Sentries due to the familiarity of the weapon and despite its lack of raw power, it provides a quick kill when aimed right. Winghunters usually don't use projectiles, but instead resort to polearms such as halberds and spears to keep a comfortable distance from the enemy while maintaining the same stranglehold on the battlefield as a Paladin would. Motto: I will kill quick, kill fast, kill clean, kill smart, and live to tell the tale.
-Radiation - Spoiler:
Radiation is the art of channeling power from your own Soul Essence, which is stored inside an angels halo. Manipulating this aura can be used to wreak havoc or mend wounds by manipulating the very fabric of reality to produce flames, electrical currents, voids that eradicate the oxygen atoms in a Hellspawn's lungs, all which make for some... imaginative methods of death. Motto: I will transform death from a mindless sport to a masterpiece of destruction.
All sectors can combine with each other for each Archetype of warrior: Specialized Close = PaladinClose + Range = WinghunterSpecialized Range = Sentry (Must be equipped with something similar to a Bow, Crossbow, or a Rifle.) Range + Radiation = WraithClose + Radiation = FanaticSpecialized Radiation = Seer (You may choose to have your own Halo as a weapon if you're in this archetype) ------Template:Username: Character Name: Archetype: Weapon Specialization: (Choose 2 weapons to fit your Archetype. Try choosing a powerful weapon if you please, and not something like a dagger...) Personality: (Single word or small phrased traits, please.) Past Life: (Give details about your characters death as well as notable events in that life that led to being recruited into a Saintly platoon) Visual references (optional, but reccomended): EXAMPLE: Username: Terwynd Character Name: Dylan Addica, squad refers to him as Dyproadika Archetype: SeerWeapon Specialization: The sheer power of his Halo is his weapon. Personality: Hates sharing the spotlight with other Seers, scoffs at complaints about pain, lacks ability to trust strangers, views Sentries as cowards. Past Life: Dylan Addica was a military engineer serving for Britain during World War 1. His war career mostly focused on repairing equipment for the troops and preparing tanks for use on the front line, before being moved to those front lines as a combat medic during an invasion on a British base. He defied death for a while, having been hit almost point-blank by a mortar blast while continuing to drag his wounded allies to safety. Before his death, he released gas from a gasoline tanker to form an explosive trap against the invading Austro-Hungarian forces to give him and his comrade more time to escape, but shot the spewing gas fumes too early for them to escape, killing him, the man he was dragging, and 5 invading soldiers. Visual References: Wears light armor, but keeps his military uniform shirt as a shoulder drape, and keeps a combat engineer logo on the front of his chestplate. - Spoiler:
Logo:
------COMBAT- Spoiler:
In a nutshell: 1: Your archetype actually matters in combat situations. 2: Turns, Battles, and Tours are different things. 3: Combat priority can sting, especially if you're a Fanatic. ------------------------- COMBAT GUIDE 2015 -------------------------- 'COMBAT GUIDE 2015':
Sentain Combat Guide
Attacking:
Attacking normally is the primary offensive action of a fight, available to all archetypes regardless of any other abilities they have. An attack can only be used once per turn and simply takes the attack stat of the character’s archetype (including any modifiers that character has) and subtracts it from the chosen enemy’s HP. Attacks can only be aimed at one enemy, however if the attacking character inflicts more damage than the enemy’s remaining HP, the remainder of that damage can be inflicted upon another enemy of the player’s choice. This is called Dropoff Damage and can only be used as a result of this basic attack.
Special attacks:
Other types of attacks can be performed in a turn instead of a normal attack. Certain archetypes will have access to certain special attacks, and some of these attacks draw on special tag counters that limit their use in a battle. Note that Dropoff Damage cannot be achieved using these attacks.
Assassination: Unique to ranged classes. A direct attack that deals 30 damage to a single target, ignoring any guard tags. If the target is a special enemy, they instead lose a quarter of their max HP, rounded down. Special enemies cannot be assassinated more than twice. Assassinations draw from a small counter of AP, or Assassination Points.
Leech: Unique to Seers. Leech attacks deal damage to an opponent while healing the user, or an ally of choice, by as much health. They draw from a counter of LP, or Leech Points, although multiple tags can be used in one turn to deal and heal more damage.
Burst: Unique to Wraiths. A radial attack that deals damage to all present enemies. This attack does not draw from a counter, but instead deals knockback damage to the attacker.
Guarding:
All archetypes have Guard Tags, which are treated as sacrificial tags that can be withheld until needed. Close-combat classes have more guard tags than any other combat class. Guard tags can be deployed instead of attacking to cover both yourself and your guard target. The user can choose to guard only themselves, however, this does not provide any bonuses without proper Gear.
Ex. Malus Guards himself: Malus 4/4 HP, 4/4 GP
Enemy attacks Malus for 3 damage: Malus 4/4 HP, 1/4 GP
When a guard is shared between two players, both players share the same amount of guard tags.
Ex. Cosmac Guards Krista: Cosmac 9/9 HP, 8/8 GP Krista 5/5 HP, 8/8 GP
Enemy attacks Krista for 3 damage: Cosmac 9/9 HP, 8/8 GP Krista 5/5 HP, 8/8 -3 GP Total damage: 3 Cosmac 9/9 HP, 5/8 GP Krista 5/5 HP, 5/8 GP
If a guard is shared between two players, and both players are attacked by a multi-target move, damage to the guard will stack for each targeted player.
Ex. Aodha Guards Sycal: Aodha 7/7 HP, 4/4 GP Sycal 5/5 HP, 4/4 GP
Enemy burst attacks for 3 damage: Aodha 7/7 HP, 4/4 -3 GP Sycal 5/5 HP, 4/4 -3 GP Total damage: 6 Aodha 5/7 HP, 0/4 GP Sycal 3/5 HP, 0/4 GP
Guards can also stack as long as the guard target is not initiating the guard.
Ex. Cosmac can guard Krista, and so can Aulair, but he can’t also guard Cosmac as he has initiated a guard already. In case of multiple guards, the most recent Guard takes priority. In the example, Krista is attacked, and Aulair's Guard points take the hit because he guarded after Cosmac did.
Aulair guards Krista: Aulair: 7/7 4/4 Cosmac: 9/9 8/8 Krista: 5/5 8/8 4/4
Enemy attacks Krista for 3 damage: Aulair: 7/7 1/4 Cosmac: 9/9 8/8 Krista: 5/5 8/8 1/4
Guards can be sacrificed to deal damage to enemies, but this mostly depends on class. Seers cannot sacrifice guards at all, Paladins and Winghunters can only deal damage to enemies they haven’t attacked that turn, while Sentries, Wraiths and Fanatics can deal damage to any enemy.
Guard-break counter: Unique to Paladins. If a Paladin’s guard is broken, the offending enemy is automatically dealt 5 damage.
Healing:
Instead of attacking that turn, Wraiths and Seers can heal one point of damage to themselves or other characters. Fanatics heal all their health tags automatically between turns.
Revives:
Unique to radiation class archetypes. If a character has run out of health points, that character is considered dead until further notice. Wraiths, Seers and Fanatics have the ability to revive dead players, drawing on a counter of revive points that regenerate between battles. Upon revival, the character is restored to half their total health, rounded up, with the exception of Paladins, Fanatics and Seers, who are restored to full health.
Wraiths and Seers can revive both themselves and other teammates, while Fanatics can only revive themselves.
If a Seer has a full set of leech tags, he can use it to revive a fallen ally without using up a revive tag.
---PART 2: TIME MARKERS IN WARFARE - Spoiler:
---Turn: the time it takes for everyone in the squad to attack. if no one acts within a certain time in real life, the turn will end with your character simply not doing anything. ---Battle: A battle is the time in between two events; Provocation and Victory. Provocation is when either the squad engages an enemy, or when the enemy engages the squad. Victory is when either side wins. If the squad loses, the tour is treated like a failure and will have just as much plot significance as a tour victory. ---Tour: A Tour is a mission that the squad takes every once in a while. Fair warning will be given before a tour starts and is treated like a voluntary call-to-arms. During this time, anyone that's not signed up for the tour will be asked not to post until the tour is over. Tours will never last more than 3 real life days, assuming a regular posting que and ample battle reactions.
--------ARCHETYPE STAT SHEETSDon't let the complexity of the lists below intimidate you, you only have one character, so as long as you know what you're doing, you're fine. You don't have to worry about what other people do; that's my job. ------------------------------ ----------------------------------------------------------------------- ------------------------------------------------------------------------------------- RULES OF PLAY: - Spoiler:
PALADIN 7 tags Can deal 4 tags of damage per turn, can sacrifice 1 health tag to deal 2 damage to a different enemy or guarding ability to deal 3 damage to 2 extra enemies. Can GUARD for 4 tags worth of damage per battle ---Specialization bonus: When guard is broken, you automatically COUNTER for 5 tags of damage to the one who breaks the guard. You can still attack when Combat Priority: 2 Playstyle Tips: You are the tank. Soak up the damage for everyone else and the Seers will heal you while you're guarding others. Or at least they should heal you. When countering, spread the damage of your follow-up attack to a different enemy so that the others can finish both of them off.
WINGHUNTER 5 tags Can deal 3 tags of damage per turn, can sacrifice guard ability to attack another enemy for 2 tags of damage. Can GUARD for 2 tags of damage per battle Can ASSASSINATE one target per tour. Combat priority: 2 Playstyle Tips: you can get in there and deal a lot of damage, but don't forget to guard so that a Seer can heal you. If the Paladins get knocked down, you are their next priority.
SENTRY 3 tags Can deal 1 tag of damage per turn to two different enemies. Can ASSASSINATE two targets per tour ---Specialization bonus: ONE assassination point is regenerated per battle, and when the enemy outnumbers the squad, you get an extra assassination point. Combat priority: 4 FOR 2 TURNS AFTER AN ASSASSINATION: 1 Playstyle Tips: Although you don't do that much damage in combat, lay low and enjoy the fact that you're not being attacked like, at all. Don't use up your assassinations on the enemies with the highest health, rather, use them on the ones that do the most damage to the squad, and be prepared to take some hits after you use that assassinatation.
WRAITH 3 tags Can deal 2 tags of damage per turn OR burst attack all enemies for 3 tags of damage in exchange for 2 tags of your own health. Can heal 1 tag of damage instead of attacking per turn Can ASSASSINATE one target per tour Can REVIVE other players twice per battle. Combat Priority: 3 Playstyle tips: You are essentially a living shrapnel grenade. Use your burst early in the battle to pick off all the weak enemies and weaken the bigger ones,.
FANATIC 2 tags Can deal 6 tags of damage per turn. Can sacrifice guard ability to deal 4 damage to a different enemy or a health tag to deal 6. Automatically heals to full health after the turn has ended. Can GUARD for 2 tags of damage in battle Can REVIVE SELF at any point in a battle ONCE. Combat priority: 1 Playstyle Tips: Don't be afraid to die, that's the point of being a Fanatic. Expect Melee classes to use their guard points on you, but only use yours in Seer-related emergencies; you are the squad's heaviest hitter after all.
SEER 1 tag (A warning will occur the turn before an enemy attacks a Seer to give time for the squad to react.) Can deal a total of 8 damage per BATTLE. This number can be allocated to any amount of enemies with any variation of damage on any turn. After you attack, the damage you do will be leeched from them to the teammates of your choice. Can heal 3 tags per turn Can revive either self or teammates three times per battle. ---Specialization bonus: After a revive, you can deal 4 free points of damage to any enemy in the battle. This damage does not leech. Combat priority: 3 Playstyle tips: Healing and attacking can be done simultaneously. Use the leech effects to fully heal the entire team in tight situations and focus healing on the Paladins and Winghunters. When the Wraiths burst, consider using at least one heal point on them so they can survive the fallout, and watch for when Fanatics sacrifice their health tag.
STAT SHEET: Key: HP = Health tags G = Guard Tags GP= Available Guard Points AP = Assassination points #AP = Outnumber Assassination point bonus RP = Revive points FP = Fanatic revive available LP = Leech attack points {{WARNING}} = Seer warning - Spoiler:
PALADIN: (Name) 7/7 HP (0 G) 4/4 GP
WINGHUNTER: (Name) 5/5 HP (0 G) 2/2 GP 1/1 AP
SENTRY: (Name) 3/3 HP (0 G) 2/2 AP (#AP)<---when applicable
WRAITH: 3/3 HP (0 G) 1/1 AP 2 RP
FANATIC: 2/2 HP (0 G) 2/2 GP (FP) <-remove when used
SEER: 1 HP (0 G) {{WARNING}} <--when I give warning 8/8 LP 3/3 RP
------------------------------------------------------------------------------------- ----------------------------------------------------------------------- ------------------------------ ------RULES:- Spoiler:
1: Please don't post in the middle of a tour if you aren't part of it. It'll distract the combatants and confuse me when I post an enemy attack post. 2: You may have 1 character right now, and then, if you want, you may have another at a designated point in the RP If you think you can handle the complexity of having two different characters fighting in a tour. 3: No God-modding. He's dead anyway in this universe. 4: Please refrain from steering the story towards where you want your characters to be. If you want the squad to take on a tour that involves your backstory or something that makes your character an important value to the tour, please consult with me first and we will both plan accordingly through Private Messaging on either the Forum or Skype. 5: You must put the word 'Pringles' somewhere your character entry post to verify that you actually read these dumb rules. Yep, this rule still has not changed. 6: No friendly fire unless you consult me on it like you would with rule 4. As a guideline, friendly fire will only be used in situations where you or someone else is brainwashed or indoctrined. 7: Just because you are an angel does not mean you necessarily have to be a 'good guy' when it comes to personality. I encourage you to put in traits you wouldn't expect to see to describe an angel.
That's about it. I'll give fair warning as to when the RP starts. Thank you.
----Terwynd
------CURRENT CHARACTERS:- Spoiler:
Username: Terwynd Character Name: Aulair Archetype: WinghunterWeapon Specialization: Lance and Dual Harpoons modded into his grappling hooks. Personality: Calm under Stress, Fierce, Cruel to Hellspawn, Cocky when has a glaring advantage, Persistent. Past Life: None, this character is a Sentain Lieutenant that's very new to leading a platoon. Visual references: - Spoiler:
Armor and helmet: Username: Terwynd Character Name: Cosmac Archetype: PaladinWeapon Specialization: An extended Shiavona and a high-powered Kinetic Shotgun. Past Life: Raised in the Soviet Union during Stalin's rule, Cosmac was a high-ranking KGB agent who was responsible for many discreet killings of anti-communist figures in Europe. These low-key killings eventually started to rise in scale, up till he was assigned the job to kill several leading members of NATO and pose it as an accident. He did not listen to orders and went in blindly, guns toting. While he survived the encounter and ended up succeeding in his mission, when he came back to the Motherland, the KGB planned to punish him for ignoring their demands for a discreet assassination. The punishment sent him blindly into deep space without proper equipment, leaving him for dead in a barely-supplemented rocket with no chance of returning home. He survived a grueling month on a diet of paper and wood, but ended up running out of oxygen in his tanks, leaving him to suffocate to death in his pod. A pod that will forever drift into the depths of space, never to be seen again. Visual references:- I too am glad other people can draw things:
Username: Kitty Character Name: Malus Archetype: FanaticWeapon Specialization: A spike sheild and a cat-o-nine-tails. He also has a very powerful kick and headbutt attack. Personality: Sarcastic, cocky, unfriendly towards those he doesn't know. Past Life: While mortal, Malus was taken away from his home by a vicious gang of bandits. He was to be sold off to the black market as a slave, but when he tried to fight back, he only managed to wound a few of the gang members before he was mecilessly slaughtered. As an additonal insult, his body was hacked into bits and buired amoungst the leftovers of whatever the gang had for dinner that night. When his spirit was selected to fight alongside the the angels, his body, at the time, was jumbled up with one of a half-eaten goat, so his celestral form came out a bit... odd. Visual references: - Spoiler:
Username: NewEpsilon Character Name: Sycal Archetype: SentryWeapon Specialization: She carries a powerful, modified crossbow designed for firing javelin-length projectiles. She also wields a small, sharpened rip-hook. Personality: Social, Friendly, Devoted, Over-protective. Past Life: She initially grew up in wealth with a large supporting family, often working as a part-time nurse. Following the slaughter of her brother by an unknown gang, she secretly set out to seek revenge, . This motive included her piecing together and modifying old weaponry to hunt violent criminals, and after a series of deaths she became on the run from the law. Though she always meant well, she was later shot down by armed officers on a rooftop and inevitably died from her injuries. Visual references: Sycal wears minimal light armour for better mobility. As a vigilante, she hid her identity with goggles. Username: Potatrobot Character Name: Krista Archetype: WraithWeapon Specialization: Walther police pistol cross bonesaw, and another one. - Forgive the dodgy outline:
Personality: Refined, only moderately compassionate, and somewhat emotionally detached. Traits of the Nazi regime are still present. Past Life: Krista was a nurse serving the Third Reich in the second world war, and was herself involved in the widespread euthanasia programs that the Fuehrer initiated. The taking of lives 'unworthy of life' came naturally to her in both theory and practise, and lead to her euthanising dozens of severely ill or handicapped soldiers on the battlefield. It was, after all, in the pursuit of releasing them from their suffering, and keeping seriously ill people alive was against the basic principles of nature. She was killed in action by a stray bullet during the downfall of the Third Reich. Visual references:- I'm so glad that other people can draw things:
Username: Naboo9 Character Name: Aodha Archetype: WinghunterWeapon Specialization:Crossbow, Polearm Personality: Short tempered, Rash, Aggressive, Intelligent but it doesn't show, Cocky when fighting almost anything that isn't an Akaban Past Life: Aodha doesn't remember his life before he died, but he does remember how he died. He remembers heat, choking smoke, and fire that seared his life away. He woke up nameless, and by some stroke of irony he was named after the very thing that killed him. Like any other new saintly, he was trained. When time came for his first mission, Aodha was made a winghunter. Aodha's first mission went smoothly, until the end. An Akaban attacked, and Aodha had to fight. After the battle, Aodha was told that he was chosen for the job of manning one of the many Elturia strongholds, not because he was still standing at the end of the fight, but because he was one of the last to fall. Eventually, fighting Akaban became as easy to him as fighting Akaban can be. Visual references: - I'm also quite glad other people can draw:
------ ------HELLPEDIA:- CHAPTER 1:
Sentain Lore:
The Archangels: The first Sentain Angels were handmade by the Creator to serve specific roles in what It thought would be a perfect civilization, each embodying a certain trait. From oldest to youngest:
Lucifer was the Archangel of Conflict, Ereth was the Archangel of Intellect, Aegius was the Archangel of Labor, Garone was the Archangel of Order.
Lucifer: When the creator kept making different Hellspawn in Domain 6, Lucifer was originally intended to be the first of yet another species, before the Creator noticed that he was, unlike all the other Hellspawn, was sentient and was able to communicate with him. Realizing that this was the closest he's ever gotten to his goal of a perfect species, he quickly took him away to Domain 4, which was the farthest possible place he could've taken him from the Hellspawn. Unlike the other 3 Archangels, Lucifer was created with an intentional abnormality; his halo was grafted inside his chest for protective purposes rather than the later ones, which float above the head.
Last edited by Terwynd on Sun Apr 05, 2015 3:27 am; edited 30 times in total | |
| | | Kitty Silver Spice
Posts : 3148 Upvotes: : 58 Join date : 2010-09-11 Age : 27 Location : Waterfall, Underground
| Subject: Re: Sentain OOC --ONE CHARACTER SLOT AVAILABLE-- Fri Feb 08, 2013 12:41 pm | |
| I'd love to join, but I have NO idea if this character fits into this RP or not. I just randomly thought of this thing and tried to make it work, so feel free to tell me if this is too stupid. Username: Kitty Character Name: None, but the other angels call him Malus Archetype: FanaticWeapon Specialization: A spike sheild and a cat-o-nine-tails. He also has a very powerful kick and headbutt attack. Personality: Sarcastic, cocky, unfriendly towards those he doesn't know. Past Life: While mortal, Malus was taken away from his home by a vicious gang of bandits. He was to be sold off to the black market as a slave, but when he tried to fight back, he only managed to wound a few of the gang members before he was mecilessly slaughtered. As an additonal insult, his body was hacked into bits and buired amoungst the leftovers of whatever the gang had for dinner that night. When his spirit was selected to fight alongside the the angels, his body, at the time, was jumbled up with one of a half-eaten goat, so his celestral form came out a bit... odd. Visual references: - Spoiler:
Also some additional info: He has a facination with alcoholic beverages, and anything that tastes of salt (such as halite or Pringles). | |
| | | Terwynd Purple spice
Posts : 1096 Upvotes: : 18 Join date : 2010-08-28 Age : 27 Location : In front of a computer desk somewhere.
| Subject: Re: Sentain OOC --ONE CHARACTER SLOT AVAILABLE-- Sat Feb 09, 2013 12:37 am | |
| Yep. That'll work just fine. I'm interested to see what you'll do with the Radiation + Cat-o-Nine-tails combo; it sounds like an amazing combination.
Adding you now... | |
| | | Potatrobot Bronze Spice
Posts : 1601 Upvotes: : 21 Join date : 2010-11-19 Age : 29 Location : Triangulating...
| Subject: Re: Sentain OOC --ONE CHARACTER SLOT AVAILABLE-- Wed Feb 13, 2013 3:07 pm | |
| I'm just going to post this because I feel bad about watching this RP get cut by the sprout.
What you have is a fantastic concept, Ter, and you've implemented it flawlessly. However, you've sown your seeds on concrete. The GAC isn't as active as it used to be when Spore was still the fun thing to do. It's gotten a lot slower, and a load of its members have gone skidattle. A lot of those members were also interested in roleplays. While I am myself, I'm already taking part in two roleplays, one I'm co-hosting and another I'm just playing in. I'm also in year twelve now, so I simply do not have the time to hold three roleplays above water.
I do however think that this is too good a concept to waste, so I strongly suggest you find a more attentive forum to host it on. I can only suggest the RPA. http://role-player.net/forum/forum.php It's dedicated to roleplaying, and there's a simple category system that keeps everything in several broad contexts. I'm also a member on there, under the same name, so you'll have a tour guide should you need one, should you choose to take my advise.
Adieu | |
| | | Terwynd Purple spice
Posts : 1096 Upvotes: : 18 Join date : 2010-08-28 Age : 27 Location : In front of a computer desk somewhere.
| Subject: Re: Sentain OOC --ONE CHARACTER SLOT AVAILABLE-- Tue Jun 25, 2013 10:28 pm | |
| Sentain has been revamped, as you can tell from the title. On the course of this RP, I have made mistakes; my timing was awful, I rushed out an OP, and gave poor examples on how to start and zero information about the combat mechanics. Through a month's work, I have fixed these mistakes.
Character sheets will be open for a long time, and I'll only set a concrete deadline for the beginning of the RP if more than 4 people join, so don't rush it. All characters created now will automatically be entered in for the opening Tour. This tour will last 1, maybe 2 days depending on time zone posting issues, so I'm going to have to ask for what times (in 0 GMT) you would be available for tour posting to be posted in your character sheet, much like how Game Night did it, along with what days you WON'T be available. I personally have a job and understand the importance of being at one, so I will never make a tour schedule that interferes with that.
So with that, I leave you with the new OP to follow along with. I am free to answer any of your questions. | |
| | | Delta Admin
Posts : 2281 Upvotes: : 84 Join date : 2010-10-11
| Subject: Re: Sentain OOC --ONE CHARACTER SLOT AVAILABLE-- Wed Jun 26, 2013 4:28 am | |
| Looks like you've put a lot of effort into the combat system — it's very interesting, but also complicated. I'll admit I'm kinda on the fence about joining, but it inspired me to look into existing diceless RPG systems. I might even put up a thread at some point and try running something short, as an experiment. | |
| | | Kitty Silver Spice
Posts : 3148 Upvotes: : 58 Join date : 2010-09-11 Age : 27 Location : Waterfall, Underground
| Subject: Re: Sentain OOC --ONE CHARACTER SLOT AVAILABLE-- Thu Jun 27, 2013 5:36 pm | |
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Last edited by Kitty on Mon Jan 19, 2015 5:31 am; edited 1 time in total | |
| | | Potatrobot Bronze Spice
Posts : 1601 Upvotes: : 21 Join date : 2010-11-19 Age : 29 Location : Triangulating...
| Subject: Re: Sentain OOC --ONE CHARACTER SLOT AVAILABLE-- Thu Jun 27, 2013 5:45 pm | |
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Last edited by Potatrobot on Mon Jan 19, 2015 5:28 am; edited 1 time in total | |
| | | Kitty Silver Spice
Posts : 3148 Upvotes: : 58 Join date : 2010-09-11 Age : 27 Location : Waterfall, Underground
| Subject: Re: Sentain OOC --ONE CHARACTER SLOT AVAILABLE-- Fri Jun 28, 2013 3:03 am | |
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Last edited by Kitty on Mon Jan 19, 2015 5:29 am; edited 1 time in total | |
| | | 3D Admin
Posts : 879 Upvotes: : 8 Join date : 2010-07-01 Location : New Mexico, USA
| Subject: Re: Sentain OOC --ONE CHARACTER SLOT AVAILABLE-- Fri Jun 28, 2013 4:16 am | |
| @Kitty - Delta wrote:
- ...it's very interesting, but also complicated.
This, in essence, I believe sums up why Potato had said he didn't have time. The advantage of Delta's RP is that it's simpler and more flexible from what I could tell. Additionally, it's already got a story built up somewhat and is acting more as an experiment, so the only thing to get used to is the diceless system of RPing. | |
| | | Kitty Silver Spice
Posts : 3148 Upvotes: : 58 Join date : 2010-09-11 Age : 27 Location : Waterfall, Underground
| Subject: Re: Sentain OOC --ONE CHARACTER SLOT AVAILABLE-- Fri Jun 28, 2013 4:38 am | |
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Last edited by Kitty on Mon Jan 19, 2015 5:30 am; edited 1 time in total | |
| | | Potatrobot Bronze Spice
Posts : 1601 Upvotes: : 21 Join date : 2010-11-19 Age : 29 Location : Triangulating...
| Subject: Re: Sentain OOC --ONE CHARACTER SLOT AVAILABLE-- Fri Jun 28, 2013 5:16 am | |
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Last edited by Potatrobot on Mon Jan 19, 2015 5:28 am; edited 2 times in total | |
| | | Delta Admin
Posts : 2281 Upvotes: : 84 Join date : 2010-10-11
| Subject: Re: Sentain OOC --ONE CHARACTER SLOT AVAILABLE-- Fri Jun 28, 2013 5:23 am | |
| I am sorry I encroached on this thread's share of attention with my hella-huge OP — reading through this thread's OP a couple nights ago suddenly started some gears turning in my head, and after I started adding onto what I'd read online I was partly incensed by the principles behind it and partly just had to get it out of my system, no pun intended. I genuinely expected the Diceless thread to be shot down more for how frikkin' big it is.
There are still really no guarantees the system I'm using won't turn out to be more of a pain in the butt than it's worth — what I've done is converted a system designed to be used with a group of people face-to-face to try and suit a medium where that level of instantaneous response is generally unfeasible, and that's why I don't want to try and launch straight into an RP that could go on for months. The other reason is my own availability, which may soon become less ubiquitous than it has been in the past few weeks.
The plan is to take some time to see how character creation works out — and with something new like this, that does in itself take time — then take those characters and the system for a spin in an RP planned to only last a couple weeks: something that, whilst potentially representative of a small part of NR's overall campaign, would remain self-contained. This would allow us to reach a definite end in good time and pause to decide whether the system is worth using and my own ability and inclination to run a longer RP make it feasible to carry on. It's quite possible that by that point I'll be eye-deep in other things and won't have the time or motivation left over to conduct a longer game, at least not until late August or October. | |
| | | 3D Admin
Posts : 879 Upvotes: : 8 Join date : 2010-07-01 Location : New Mexico, USA
| Subject: Re: Sentain OOC --ONE CHARACTER SLOT AVAILABLE-- Fri Jun 28, 2013 5:27 am | |
| @Kitty - Delta wrote:
- ...My current goal with this thread is to test the water — to try out the character creation process and, assuming that goes well and we have a handful of players, run an RP that hopefully won't take more than a couple weeks: long enough to test the mechanics...
- Delta wrote:
- ...That's a lot of info, which is why I'm rather tentative about straight-up launching an RP using it, but the idea is that once the characters are created it becomes relatively easy to play...
Seems like the language would suggest it's an experiment, but w/e take it as you will. I don't see your point anyhow. So what if people prefer to use Delta's RP system? Forgive the term, but this seems like extremist hipsterism, namely that you're saying Terry came up with the system first and now it's not cool that people are showing more interest in Delta's version...or did I misunderstand? | |
| | | Kitty Silver Spice
Posts : 3148 Upvotes: : 58 Join date : 2010-09-11 Age : 27 Location : Waterfall, Underground
| Subject: Re: Sentain OOC --ONE CHARACTER SLOT AVAILABLE-- Fri Jun 28, 2013 5:40 am | |
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Last edited by Kitty on Mon Jan 19, 2015 5:31 am; edited 1 time in total | |
| | | Delta Admin
Posts : 2281 Upvotes: : 84 Join date : 2010-10-11
| Subject: Re: Sentain OOC --ONE CHARACTER SLOT AVAILABLE-- Fri Jun 28, 2013 5:43 am | |
| Ninja'd by Kitty for the most part, but: @3D: I believe the point is that it's 'not cool' because I kinda sorta maybe posted my huge-ass thread, like, a day after Ter posted his — in the wake of a long dry-spell in the RP section, and the result is that it's drawn attention away (though admittedly we'll never know how much attention it would have gotten if I hadn't). Disregarding their relative merits, I could perhaps have proceeded with a little more tact. What I endeavour to explain in my last post is why I didn't, and by extension in what ways we should feel the two threads are not in direct competition. | |
| | | Potatrobot Bronze Spice
Posts : 1601 Upvotes: : 21 Join date : 2010-11-19 Age : 29 Location : Triangulating...
| | | | Terwynd Purple spice
Posts : 1096 Upvotes: : 18 Join date : 2010-08-28 Age : 27 Location : In front of a computer desk somewhere.
| Subject: Re: Sentain OOC --ONE CHARACTER SLOT AVAILABLE-- Fri Jun 28, 2013 6:56 pm | |
| I have an announcement to make on the RP, which you can find below the giant red line made of underscores, but I have to address something first, as I quote a post made by Loon in Blackstar; Enough, girls, you're both delicious.
I would way prefer you guys take this bakery nonsense elsewhere, like, right now, you're cluttering my OOC thread and needlessly publicizing flavours that we all know exist. If you want to argue about it, get the hell out of my thread and take it to the SkPiepe channel, this thread is for posting character sheets and discussing IC events inside said RP, not for you guys to argue over something way off the icing. I'll say my piece-of-cake about this whole thing if you want me to, but I'm not going to do it here.
So stop it.
_____________________________________________________________________________________
Now with that out of the way, on to business:
I'm setting a concrete deadline for character sheets; Friday, July 5th. This gives any of you guys wanting to join the RP 7 days to submit your sheets, to which the RP will start on Monday, July 8th. Late entries will be ignored due to tour planning, but will be put into the RP after the first tour is over. for tour reasons, you need to give me your availability times for regular posting for Monday and Tuesday so that I know when to initiate our first tour.
Last edited by Terwynd on Mon Jan 19, 2015 5:34 am; edited 2 times in total | |
| | | Epsilon Purple spice
Posts : 689 Upvotes: : 14 Join date : 2010-10-26 Location : Killing Titans.
| Subject: Re: Sentain OOC --ONE CHARACTER SLOT AVAILABLE-- Tue Jul 02, 2013 8:21 pm | |
| - Spoiler:
Username: Epsilon Character Name: Sycal Archetype: Sentry Weapon Specialization: She carries a powerful, modified crossbow designed for firing javelin-length projectiles. She also wields a small, sharpened rip-hook. Personality: Social, Friendly, Devoted, Over-protective. Past Life: She initially grew up in wealth with a large supporting family, often working as a part-time nurse. Following the slaughter of her sister by an unknown gang, she secretly set out to seek revenge, . This motive included her piecing together and modifying old weaponry to hunt violent criminals, and after a series of deaths she became on the run from the law. Though she always meant well, she was later shot down by armed officers on a rooftop and inevitably died from her injuries. Visual references: Sycal wears minimal light armour for better mobility. As a vigilante, she hid her identity with goggles.
Spoiler-ed to protect people's sanity.
Last edited by Epsilon on Sun Jul 07, 2013 2:22 pm; edited 1 time in total | |
| | | Terwynd Purple spice
Posts : 1096 Upvotes: : 18 Join date : 2010-08-28 Age : 27 Location : In front of a computer desk somewhere.
| Subject: Re: Sentain OOC --ONE CHARACTER SLOT AVAILABLE-- Sun Jul 07, 2013 5:47 am | |
| So apparently this message didn't post properly the first time, so here it is again, I guess:
Alright, Our Deadline has been reached and we have a total of 3 people. Not exactly a big amount, but we'll make do. The RP will begin on Monday, but due to my spastic work schedule, I won't start our first tour till Sunday of next week.
I will need your availability times for that day as well as the Monday after it in case it runs on for that day so that I know when to put events and break periods for the tour. Thanks. | |
| | | Potatrobot Bronze Spice
Posts : 1601 Upvotes: : 21 Join date : 2010-11-19 Age : 29 Location : Triangulating...
| Subject: Re: Sentain OOC --ONE CHARACTER SLOT AVAILABLE-- Mon Jul 08, 2013 12:16 pm | |
| Hey Terry. Username: Potatrobot Character Name: Krista Archetype: WraithWeapon Specialization: Walther police pistol cross bonesaw, and another one. - Forgive the dodgy outline:
Personality: Refined, only moderately compassionate, and somewhat emotionally detached. Traits of the Nazi regime are still present. Past Life: Krista was a nurse serving the Third Reich in the second world war, and was herself involved in the widespread euthanasia programs that the Fuehrer initiated. The taking of lives 'unworthy of life' came naturally to her in both theory and practise, and lead to her euthanising dozens of severely ill or handicapped soldiers on the battlefield. It was, after all, in the pursuit of releasing them from their suffering, and keeping seriously ill people alive was against the basic principles of nature. She was killed in action by a stray bullet during the downfall of the Third Reich. Visual references:- I'm so glad that other people can draw things:
Pringles
Last edited by Potatrobot on Mon Jan 19, 2015 5:30 am; edited 2 times in total | |
| | | Terwynd Purple spice
Posts : 1096 Upvotes: : 18 Join date : 2010-08-28 Age : 27 Location : In front of a computer desk somewhere.
| Subject: Re: Sentain OOC --ONE CHARACTER SLOT AVAILABLE-- Mon Jul 08, 2013 6:08 pm | |
| You're late, but since we don't have that many members, I'll let'cha slide under that deadline. You're in. also that pic is awesome | |
| | | Potatrobot Bronze Spice
Posts : 1601 Upvotes: : 21 Join date : 2010-11-19 Age : 29 Location : Triangulating...
| Subject: Re: Sentain OOC --ONE CHARACTER SLOT AVAILABLE-- Wed Jul 10, 2013 9:47 am | |
| At the moment I'm trying to get a bearing on what it's like to talk with a German accent, so that I can convey that to writing. Granted I don't want to make Krista's dialogue unreadable (writing a German accent can do that) but I do want to keep it realistic within reason. It's just a matter of how far I can take it before the words become unrecognisable.
Or if it's even necessary at all. What do you guys think?
This is the page I just skimmed through. http://www.instructables.com/id/How-To-Type-and-Talk-With-a-German-Accent/#intro | |
| | | Kitty Silver Spice
Posts : 3148 Upvotes: : 58 Join date : 2010-09-11 Age : 27 Location : Waterfall, Underground
| Subject: Re: Sentain OOC --ONE CHARACTER SLOT AVAILABLE-- Wed Jul 10, 2013 10:41 am | |
| I've already got a Romanian-speaking goat.
I'd say that it'd be fine, as long as it's used sparingly and the written words don't turn into other words (eg. the "thought" becomes "sought" example), because that can get pretty confusing very quickly. | |
| | | Potatrobot Bronze Spice
Posts : 1601 Upvotes: : 21 Join date : 2010-11-19 Age : 29 Location : Triangulating...
| Subject: Re: Sentain OOC --ONE CHARACTER SLOT AVAILABLE-- Wed Jul 10, 2013 11:08 am | |
| Yeah, that's where I was going to draw the line. Using Zed for spoken th sounds is fine, such as 'zis', but using an S for unspoken th often gets confusing. Think becomes sink, and as you said, thought becomes sought.
I'll probably use just that, and the Vs in place of double-u. | |
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