Latest topics | » It is time for our yearly pilgrimage. by Terwynd Mon Dec 11, 2023 12:06 pm
» my forum now by lonestar4 Mon Jun 29, 2020 4:41 am
» Press F by Dark_Plague Wed Oct 17, 2018 2:41 pm
» Happy Inactivity Anniversary by Potatrobot Mon Oct 16, 2017 3:29 am
» Hi guys by Sean1M Sun Oct 16, 2016 8:29 am
» -Three- Sentence Tale (REBOOT) by Terwynd Wed Sep 21, 2016 8:08 am
» Music Appreciation (Forum Game) by Terwynd Tue Aug 30, 2016 7:23 am
» Your very own art by ReFrostE Fri Mar 25, 2016 2:58 am
» Game Night 'To-buy' List by Terwynd Wed Mar 09, 2016 5:21 pm
» Sentain IC by Potatrobot Thu Feb 25, 2016 5:14 pm
» MC realms by camelfox Sun Jan 03, 2016 12:51 am
» Photoshop game by Dark_Plague Mon Dec 14, 2015 2:29 am
» Tate's renders -- Now in college by Potatrobot Wed Nov 18, 2015 7:24 am
» Warframe — Because Space Ninjas by Delta Sun Oct 18, 2015 2:31 pm
» Random & Crazy Pictures by Dark_Plague Tue Sep 15, 2015 4:12 am
» Stars Without Number OOC – Lifepath and Hacking Added by Terwynd Sun Aug 09, 2015 4:02 am
» Hey guys... by Talvox Wed Jul 15, 2015 2:38 am
» New Super Smash Bros. Game announced for teh Wii U and 3DS by Potatrobot Thu Jul 09, 2015 1:29 pm
» What are your favorite youtube videos? by Terwynd Tue Jun 30, 2015 9:32 pm
|
Top posting users this week | |
| | The Shifting Sands Feedback request | |
| | Author | Message |
---|
Darkshadow Purple spice
Posts : 587 Upvotes: : 16 Join date : 2011-06-18 Age : 25 Location : Somewhere out there
| Subject: The Shifting Sands Feedback request Thu Jun 23, 2011 3:54 am | |
| Link:http://www.spore.com/sporepedia#qry=ftr-adventure%3Ausr-BenBoop%7C500221272052%3Asast-500751215204 I am trying to improve my adventure creating skills,so I would appreciate some constructive critisism on my newest adventure.Please do not insult my work though. | |
| | | Gelatino95 Silver Spice
Posts : 3501 Upvotes: : 9 Join date : 2010-06-27 Age : 28 Location : Dinosaur Planet
| Subject: Re: The Shifting Sands Feedback request Thu Jun 23, 2011 4:03 am | |
| Looks cool from what I've seen. I'll play it eventually, and if you're really lucky, I'll add it to my Gelatino's Playlist sporecast.
Hey, that gives me an idea... | |
| | | DarkFish Purple spice
Posts : 913 Upvotes: : 1 Join date : 2010-08-29 Location : SPAAAAAAAAAAAAAAAAAAAACE
| Subject: Re: The Shifting Sands Feedback request Thu Jun 23, 2011 5:21 am | |
| I'll be sure to try this out when I get the chance. ;)
The title sounds good, titling your adventure is almost as important s the adventure itself (in my opinion). | |
| | | Gelatino95 Silver Spice
Posts : 3501 Upvotes: : 9 Join date : 2010-06-27 Age : 28 Location : Dinosaur Planet
| Subject: Re: The Shifting Sands Feedback request Thu Jun 23, 2011 5:56 am | |
| I tried playing through this, but I haven't finished it. I found a few issues:
- In the first part with all the caves, that was a terrible idea. First of all, they weren't even caves, they were just outdoor spaces. Secondly, you couldn't get back if you went in the wrong one. That leaves it all up to chance, giving the player no clues as to which is the correct cave. People may get frustrated because of this, and you don't want that to happen.
- You used a lot of other people's creations. You should at least put enough effort into your adventures to make some of your own props. Not saying that this made it a bad adventure, but your adventure will seem much higher quality if you don't include objects of all different creating styles from different creators.
Other than those few issues, I really like how you made it so you could click on almost everything in the adventure to learn about it, and the people in the village had a lot to say. However, I lost in the SandWyrm's cave because they killed me instantly for some reason. If a captain is supposed to get through to somewhere, you should at least give them a chance to do so. | |
| | | Darkshadow Purple spice
Posts : 587 Upvotes: : 16 Join date : 2011-06-18 Age : 25 Location : Somewhere out there
| Subject: Re: The Shifting Sands Feedback request Thu Jun 23, 2011 5:40 pm | |
| - Gelatino95 wrote:
- I tried playing through this, but I haven't finished it. I found a few issues:
- In the first part with all the caves, that was a terrible idea. First of all, they weren't even caves, they were just outdoor spaces. Secondly, you couldn't get back if you went in the wrong one. That leaves it all up to chance, giving the player no clues as to which is the correct cave. People may get frustrated because of this, and you don't want that to happen.
- You used a lot of other people's creations. You should at least put enough effort into your adventures to make some of your own props. Not saying that this made it a bad adventure, but your adventure will seem much higher quality if you don't include objects of all different creating styles from different creators.
Other than those few issues, I really like how you made it so you could click on almost everything in the adventure to learn about it, and the people in the village had a lot to say. However, I lost in the SandWyrm's cave because they killed me instantly for some reason. If a captain is supposed to get through to somewhere, you should at least give them a chance to do so. They actually were tunnels.If you look behind you in the Sand Dragon's den then you can see where the exit to the tunnel was.I was thinking of adding some crystals or something around the correct path to give a hint of where to go. Yeah,I usually don't use other peoples creations, but im not that good with wooden buildings.Then I found many buildings that worked perfectly for my adventure when I was searching for the wooden buildings,so I used those too. I tried to fix the SandWyrm issue, but I couldn't figure out why they were so strong.When I finish my entry for Bogikoma's contest Im going to keep trying to fix it, even if it means I have to raise the health of the captain to crazy levels.Thank you for the feedback!I hope I get some more from some other people! | |
| | | Gelatino95 Silver Spice
Posts : 3501 Upvotes: : 9 Join date : 2010-06-27 Age : 28 Location : Dinosaur Planet
| Subject: Re: The Shifting Sands Feedback request Thu Jun 23, 2011 9:31 pm | |
| They were so strong because you gave them level three attacks. You've either got to lower their weapon power or just get rid of their weapons altogether. | |
| | | Darkshadow Purple spice
Posts : 587 Upvotes: : 16 Join date : 2011-06-18 Age : 25 Location : Somewhere out there
| Subject: Re: The Shifting Sands Feedback request Sat Jun 25, 2011 12:06 am | |
| I could have sworn I changed their weapons to level 1.oops....... Im glad you made me realize my mistake. | |
| | | Sponsored content
| Subject: Re: The Shifting Sands Feedback request | |
| |
| | | | The Shifting Sands Feedback request | |
|
Similar topics | |
|
| Permissions in this forum: | You cannot reply to topics in this forum
| |
| |
| |