Posts : 1915 Upvotes: : 4 Join date : 2010-06-11 Age : 28 Location : here you idiot.
Subject: DARKWORLD ORIGINS REQUEST Sat Oct 30, 2010 1:58 am
as you can see, i'm making a new adventure called DARKWORLD ORIGINS< and i need someone to help me! see, i can make floating creatures, but i don't know how to make stuff SWIM realisticly, like side to side... tails and up and down motion... PLEASE HELP ME!
camelfox Bronze Spice
Posts : 1915 Upvotes: : 4 Join date : 2010-06-11 Age : 28 Location : here you idiot.
Subject: Re: DARKWORLD ORIGINS REQUEST Sat Oct 30, 2010 3:39 am
ah. got it. anyway, here's the first adventure. DarkWorld - Origins
Pintoz Moderator
Posts : 2485 Upvotes: : 4 Join date : 2010-06-19 Age : 27 Location : Everywhere, nowhere.
Subject: Re: DARKWORLD ORIGINS REQUEST Sat Oct 30, 2010 9:12 am
So... You don't need any help? Because i know how to make the swim realistic.
camelfox Bronze Spice
Posts : 1915 Upvotes: : 4 Join date : 2010-06-11 Age : 28 Location : here you idiot.
Subject: Re: DARKWORLD ORIGINS REQUEST Sat Oct 30, 2010 3:37 pm
i figured it out... but tell me anyway, your way may be better.
Pintoz Moderator
Posts : 2485 Upvotes: : 4 Join date : 2010-06-19 Age : 27 Location : Everywhere, nowhere.
Subject: Re: DARKWORLD ORIGINS REQUEST Sat Oct 30, 2010 4:11 pm
camelfox wrote:
i figured it out... but tell me anyway, your way may be better.
Ok.
First of all, you have to use the invisi-limb teqniqhue! So, put an arm at the place where the head is usually. And stretch it down to the ground. Make it pretty long and high up if you want it realistic! Then you make the invisi thing so no one sees it. and the arm/leg should walk and the only thing you will see is a realistic floating fishy!
Subject: Re: DARKWORLD ORIGINS REQUEST Sat Oct 30, 2010 4:57 pm
Remember; You can achieve different animations depending on where the joint is located on the body. Also, you can try one assymetric limb, the body moves side to side more.
;)
Pintoz Moderator
Posts : 2485 Upvotes: : 4 Join date : 2010-06-19 Age : 27 Location : Everywhere, nowhere.
Subject: Re: DARKWORLD ORIGINS REQUEST Sat Oct 30, 2010 5:01 pm
SugarRush99 wrote:
Remember; You can achieve different animations depending on where the joint is located on the body. Also, you can try one assymetric limb, the body moves side to side more.
;)
Yeah. That too.
camelfox Bronze Spice
Posts : 1915 Upvotes: : 4 Join date : 2010-06-11 Age : 28 Location : here you idiot.
Subject: Re: DARKWORLD ORIGINS REQUEST Sat Oct 30, 2010 5:24 pm
yeah. i heard tha somewhere.
Dory01 Pink Spice
Posts : 204 Upvotes: : 4 Join date : 2010-10-02 Age : 33 Location : Mesociam