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 My Inesis creatures so far

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Hutch
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PostSubject: My Inesis creatures so far   Mon Aug 09, 2010 2:21 am

As some of you have seen, Shadow and I are in a guild with a few other fairly talented folks. For some reason I feel like posting up my Inesis creatures here. If you like them, please rate them. I'm trying to get another first mpn page hit.

First one is my first official one. Which seemed to be quite popular. It's name you ask? "Striker"







and here is the link:

http://www.spore.com/sporepedia#qry=sast-500636523862

Second one, and the last one for now. It's name, "Raider"



The PNG REALLY bloated up the head, look in game. The head isn't that out of proportion

And, here is the link

http://www.spore.com/sporepedia#qry=sast-500637168514

Tell me what you think, and feel free to leave some constructive criticism

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Mudo
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PostSubject: Re: My Inesis creatures so far   Mon Aug 09, 2010 3:39 am

They're not bad, but they aren't jaw dropping either. While both the concept and the detailing are good, there is alot of room for improovement. Heres a list of things that could make these creations better.

1. Watch clipping. I see alot of details overlapping and going through other body parts and limbs. While it's not a huge problem, it makes a big difference in the final look of a creation.

2. Varience. I see alot of details that are exactly the same size. Try changing it up. Make one arm detail large, and another small. With practice, this can make any creation look MUCH more interesting.

3. Fade in details. Try combing multiple details in one point, to make it look more natural, instead of a random bulb sticking out of the body.

4. Paint. Never underestimate the power of a good color. Take your time and figure out EXACTLY what looks best on your creations. Try lots of different colors and combinations until you get something that really clicks. I sometimes take as much time coloring a creation as I do building it.

All in all, they are pretty good creations, but they have potential to be much better. Don't get me wrong, they're way above average, and I do like them. It's just... I try to be extremely thorough in my critique. Just ask Dark_Heroics.
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PostSubject: Re: My Inesis creatures so far   Mon Aug 09, 2010 3:55 am

Mudo, I HIGHLY commend you, it's been the first time in ages since I got a decent critique. As with the colors, I really cant change them up that much. The guild ha an oppressive rule that colors need to be consistent for quick visual recognition of who made it. Still, really good advice.

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Mudo
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PostSubject: Re: My Inesis creatures so far   Mon Aug 09, 2010 4:02 am

Thanks, it's about time I started getting credit for being the tough review guy! Lol, I kid. But seriously, glad you liked it. I try to make my reviews as helpfull as possible.

In addition...

Even if you have to keep colors the same, couldn't you change textures instead? That can help just as much as coloring. Oh, and never forget to share it under high graphics settings. It's the oldest trick in the book. ;)
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Dark_Heroics
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PostSubject: Re: My Inesis creatures so far   Mon Aug 09, 2010 6:48 am

don't I know it... maybe start of with a joke mudo?
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PostSubject: Re: My Inesis creatures so far   Mon Aug 09, 2010 8:30 am

nice creatures! but, sorry i'm not very good at giving criticism! Lol!


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PostSubject: Re: My Inesis creatures so far   Tue Aug 10, 2010 12:49 am

I really am in to vehicles, so I can't give any creture advice, but nice work.
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PostSubject: Re: My Inesis creatures so far   Today at 5:24 am

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